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1. Another day and another glorious FW experience. - in General Discussions [original thread]
The experience is only good for winners because losing gives only 20% of the winning LP reward and the bonus ISK only applies to winning instead of completing a match.
- by Velvet Overkill - at 2015.04.11 19:29:00
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2. FW sucks for me now - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: If this is 50% for the losers , the payout sucks .. LP's should be more for the event , that would drum up booster sales because the payout would be way more worthwhile for both parties compared to the ...
- by Velvet Overkill - at 2015.04.11 19:17:00
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3. A good event, according to you - in General Discussions [original thread]
One problem with this is that for vehicles, it only reward the gunners and pilots that can use a turret (tanks and assault dropships); LAV drivers and regular dropship pilots would get nothing.
- by Velvet Overkill - at 2015.04.04 04:01:00
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4. Achieving flux grenade balance via variants - in General Discussions [original thread]
Thread about flux grenades: [Feedback/Request] Rebalance flux grenades with variants Standard flux grenades have a good splash radius, are great at taking down vehicle and infantry shields, and have no downsides besides only damaging shields. T...
- by Velvet Overkill - at 2015.03.23 03:07:00
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5. Scout Registry / Killboard - in General Discussions [original thread]
Thread about flux grenades: [Feedback/Request] Rebalance flux grenades with variants Standard flux grenades have a good splash radius, are great at taking down vehicle and infantry shields, and have no downsides besides only damaging shields. T...
- by Velvet Overkill - at 2015.03.23 02:56:00
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6. There is a lot to HATE - in General Discussions [original thread]
Leadfoot10 wrote: I think you need a better outlet for your anger, and I hope you feel better now. p.s. there are more game modes over the horizon (April/May: https://trello.com/b/R44szWCe/dust-514-development-roadmap ) Do you think the OP...
- by Velvet Overkill - at 2015.03.20 14:58:00
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7. There is a lot to HATE - in General Discussions [original thread]
In addition to what you guys have said, I also hate these: Removal of music Scrambler charge shot being less cool Assault rifle not being called plasma rifle Assault rifle not looking like it fires plasma anymore How far from being like a released...
- by Velvet Overkill - at 2015.03.20 05:07:00
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8. Question for closed beta vets - in General Discussions [original thread]
I really wish CCP found some way to recreate the Craterlake.
- by Velvet Overkill - at 2015.03.17 20:15:00
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9. Question for closed beta vets - in General Discussions [original thread]
I really miss a lot of this: Skirmish 1.0 Music Wobbly UI Running animations AR actually looked like it was firing plasma Forgegun lightning Kill sound Small turret installations camera sights Hit indicators were always right
- by Velvet Overkill - at 2015.03.17 16:11:00
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10. AM assault completely removes ASCR's drawback - in General Discussions [original thread]
xxwhitedevilxx M wrote: CCP Rattati wrote: I played around with it for a few matches, my KDR dropped from ARR and ACR. Still has problems with armor. Let's see how it performs using real data. Why don't we just define it a pulse-laser an...
- by Velvet Overkill - at 2015.03.17 15:55:00
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11. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
Justicar Karnellia wrote: I'd say good idea. I find it highly unlikely with the dev resources they have they'll be able to make these but variety is always the spice of life (or Dust). I'd say the heat sinks might shoot some weapons into the O...
- by Velvet Overkill - at 2015.03.17 15:29:00
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12. Consolidated AV vs Dropship feedback and solutions - in General Discussions [original thread]
Lupus Wolf wrote: The speed shouldn't be cut as much imo, as long as it's possible to out-maneuver swarms. Currently, they still follow you behind cover and the only way to avoid them is if you're already running when they're fired (or if they ...
- by Velvet Overkill - at 2015.03.17 00:19:00
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13. Consolidated AV vs Dropship feedback and solutions - in General Discussions [original thread]
This thread was made to consolidate discussions and issues regarding AV vs dropships. Both AV and pilot ideas are welcome. How are shield and armor regen? Shield and armor regen are fine, but dropships should also have a bit of passive armor re...
- by Velvet Overkill - at 2015.03.16 23:37:00
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14. Consolidated AV vs Dropship feedback and solutions - in General Discussions [original thread]
Reserved
- by Velvet Overkill - at 2015.03.16 23:37:00
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15. More weapon mods plz (stabilizers, magazine mods, heat sinks) - in General Discussions [original thread]
I would also want a mod that increases reload speed. axis alpha wrote: Nice, I'm just interested in range mods >:) I already have a thread for that.
- by Velvet Overkill - at 2015.03.16 23:25:00
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16. @Rattati: please go through with arm time RE nerf - in General Discussions [original thread]
This is really needed.
- by Velvet Overkill - at 2015.03.13 22:49:00
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17. Vehicles vs AV is almost balanced - in General Discussions [original thread]
calisk galern wrote: why would Av be balanced? all they did was nerf the **** out of infantry AV and reduced the range on rail guns... suddenly balanced? i'm not ignoring the hardener nerfes, but infantry av can't kill my non-modded soma, so ...
- by Velvet Overkill - at 2014.04.04 19:01:00
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18. The current state and future of Dust 514 - in General Discussions [original thread]
Cosgar wrote: Kinky Burrito wrote: Improve? I think the game is getting worse. I enjoyed chromosome a lot more than uprising. Replication > All! ^ This! Skirmish 1.0 and that 1 map was sooooo great, nothing even comes close those.
- by Velvet Overkill - at 2013.06.11 20:39:00
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19. Gallente Scout dropsuite statistics - in General Discussions [original thread]
Bojo The Mighty wrote: Did you use Militia? Because Scouts normally have 1 less High Slot...which for the love of god KILLS ME Yeah and I edited the OP to state that they also have 1 less High slot.
- by Velvet Overkill - at 2013.04.03 06:24:00
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20. Gallente Scout dropsuite statistics - in General Discussions [original thread]
Based on this, you can tell that it doesn't have a strong combat oriented role, but has a lot of things going for it like. More speed, more stamina, stamina recovery, shield recharge delay, lower scan profile, really high shield regeneration and s...
- by Velvet Overkill - at 2013.04.03 06:18:00
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